Alex Hayden, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries tridents. His long black hair reaches down to his waist. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He inherited the family business which he has now maintained for 7 years.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Rich. Occupation: Beggar
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
Possessions: 3000 sp. Malachite (5 gp). Rhodochrosite (5 gp). 1 Minor magic item.
Richard Camden, Male Human [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with tan pants. His blonde hair is lengthy. His gray unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 8 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Flaws: Disease, Secretive. Bonds: Job, Immigrant, Poor. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 15 (+2) | 17 (+3) | 4 (-3) |
Senses Passive Perception 16
Languages Common, Goblin, Draconic
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
William Marley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear black tank tops with tan pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Blacksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Theodoric Springfield, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. He is bald on top and has large black tufts of hair around his ears. His hazel eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He was granted martial powers by his dying sister.
Motivation: Sabotage a competitor; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Nature. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Infernal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Blue quartz (9 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). 1 Disguise kit.
Frederick Kent, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of his son.
Ideals: Fighting, Athletic, Artistic, Optimist. Bonds: Attractive, Nature. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 500 gp. Jet (150 gp). Violet garnet (600 gp). Lapis lazuli (7 gp). Chrysoberyl (150 gp).
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