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Advanced [show]


Chad Hailey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is dressed in earthy colors with a tan and blue handkerchief worn on his right side. His right hand appears badly burned and disfigured. With a patchy golden beard and wild golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Chad was left his mother's suit of armor and trained in its use and care. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Impulsive. Bonds: Military, Job, Family. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Chad Hailey, Male Human Druid 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Nature +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Richard Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his sword ready. His hair is red and curly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Richard's father didn't care for him much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Richard Kimberley, Male Human Wizard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)15 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp. Zircon (40 gp). Black pearl (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His auburn hair is unkempt and raggedy. His eyes, though not visible through his cowl, are gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions.

Flaws: Ugly, Emotional. Bonds: Poor, Military, Religious. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Winthrop, Male Human Monk 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)17 (+3) 15 (+2)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adelard Gentry, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his brown robe and has his longbow always slung over his shoulder. He has styled his blonde hair well, parting it to the left. He has gleaming, smiling gray eyes.

Personality: He will rave to anyone who will listen. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and balancing his hectic life and new shipwright responsibilities is difficult

Flaws: Insane, Hedonist, Antagonistic. Bonds: Rich, Job. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Adelard Gentry, Male Human Expert 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Charles Paxton, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing tan shirts, loose pants, and blazers most of the time, he is not a threatening figure. His hair is short and brown. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of gnolls once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Fortune-teller father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Depressed, Mundane, Disease. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Paxton, Male Human Fighter 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)6 (-2) 16 (+3)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. Moonstone (30 gp). Moss agate (12 gp).


Social Check DCs

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