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Advanced [show]


Richard Weld, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. He has styled his golden hair well, parting it to the left. His gray unseeing eyes seem to look past you.

Personality: This man loves dancing and to teach people dancing more than just about anything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Ploughman business at a young age. He worked as a nervous Ploughman and found it very stressful. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Family, Job. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Richard Weld, Male Human Wizard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 600 gp.


Social Check DCs


Lewis Clive, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Marshal. His brown hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly, Selfish, Addict. Bonds: Job, Military. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Lewis Clive, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 10 (+0)17 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Lewis Hastings, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears a white coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His golden hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Lewis wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 11th year, his parents were killed by a giants raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Disciplined, Artistic. Flaws: Antagonistic. Bonds: Enemies. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Hastings, Male Human Aristocrat 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 6 (-2)15 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5

Possessions: 100000 cp. Moss agate (6 gp). Rhodochrosite (6 gp). Aquamarine (700 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a black broad hat and black clothes, and carries bows. He wears a broad hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his mother. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to share knowledge with the world

Ideals: Fighting, Philantrophist, Logical. Bonds: Attractive, Immigrant, Guardian. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Beitz, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 9 (-1)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Rock crystal (80 gp). Black pearl (300 gp). Rose (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Holton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is drawn into a tight pony tail with a cross scrunchie. His brown unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Disease, Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Everard Holton, Male Human Adept 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 15 (+2)7 (-2)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 20000 cp. 1 Masterwork Artisan’s tools. 1 Disguise kit. 1 Healer’s kit. 1 Average lock.


Social Check DCs

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