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NPC Generator

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Advanced [show]


William Blyth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His brown hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: William is depressed about a lot of things. He tends to be a nihilist. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised by priests from a young age. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Depressed. Bonds: Slave, Religious, Mentor. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

William Blyth, Male Human Fighter 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Perception +3, Religion +7
Senses Passive Perception 17
Languages Common, Gnome, Druidic, Abyssal, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is renowned for his bright green suits and hats. His long chestnut hair reaches down to his waist. His eyes are green and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Bertram was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and a deep hatred of dire rats

Flaws: Shy. Bonds: Attractive, In love, Adventurer, Enemies. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Bertram Kensley, Male Human Warrior 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Hamilton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Assassin does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly chestnut, has prominent grey streaks. He has gray eyes and a tan hat with a blue feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Theodoric was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Logical. Flaws: Terse. Bonds: Job, Attractive. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Hamilton, Male Human Monk 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)18 (+4) 8 (-1)13 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Gnoll, Druidic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +4

Possessions: 90 pp. Gold music box (2000 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Aldous Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a green vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long golden beard with little hanging trinkets. He has gray eyes and a green hat with a black feather.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Aldous Jacobs, Male Human Wizard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 8 (-1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 6000 sp.


Social Check DCs


Rolf Thorpe, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his blonde hair up. His eyes are likewise brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a wizard, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Poor, Adventurer, Immigrant, Mentor, Job. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Rolf Thorpe, Male Human Druid 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 15 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1400 gp.


Social Check DCs

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