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NPC Generator

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Advanced [show]


Theodoric Staurheim, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Theodoric was born in the north. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to pay off his debts

Ideals: Logical, Persistence. Flaws: Addict, Shy. Bonds: Debt. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Staurheim, Male Human Barbarian 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. Blue quartz (4 gp). Brown-green garnet (160 gp). Silver pearl (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Stratford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a black hat with a violet feather.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 8 years old his parents immigrated from the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the south, certain he would find work there.

Motivation: An old rival family wants him found.

Flaws: Ugly. Bonds: Job, Family, Immigrant, In love. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

John Stratford, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 8 (-1)12 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp. Blue sapphire (1200 gp). Hematite (12 gp). Emerald (1200 gp).


Social Check DCs


Hunter Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his black hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Addict, Insomniac, Lazy. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Hunter Brownrigg, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rich purple corundum (700 gp). Peridot (40 gp). Jet (60 gp).


Social Check DCs


Wymar Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His hazel eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.

History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Fighting. Bonds: Attractive, Job, Family. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Wymar Kendall, Male Human Bard 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)17 (+3) 7 (-2)15 (+2)
Skills History +6, Sleight of Hand +7
Senses Passive Perception 8
Languages Common, Auran, Aquan, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 90000 cp. Emerald (400 gp). Blue quartz (8 gp). Aquamarine (800 gp). Silver pearl (140 gp).


Social Check DCs


Charles Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He has a moderate pudge and is not very fit. His silver hair is styled in orderly dreadlocks. He has gleaming, smiling gray eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is harsh and unforgiving.

History: The child of a Stylist, who enjoyed hunting, Charles was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Nature. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Clifford, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. Black star sapphire (1200 gp). Aquamarine (1100 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs

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