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Ralf England, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue costume with the symbols of the four houses of cards on his torso. His brown hair is matted, messy, and big. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Humans.

History: Ralf was born the youngest of three triplets. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ralf's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Racist. Bonds: Family. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Ralf England, Male Human Ranger 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Nature +5, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. Blue star sapphire (1100 gp). Eye agate (5 gp). Coral (60 gp). Black star sapphire (1100 gp). 1 Minor magic item.


Social Check DCs


Percival Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Poor, Adventurer. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Percival Barclay, Male Human Warrior 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 80 pp.


Social Check DCs


Chad Crawford, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His hair is black and curly. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist, Logical. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Crawford, Male Human Wizard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Don Darlington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his flail, and is pretty ugly. He wears his hair in dreadlocks. His blue eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his father.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Don Darlington, Male Human Ranger 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and is dressed in earthy colors with a white and brown handkerchief worn on his left side. His left hand appears badly burned and disfigured. His hair is chestnut, silky, and of moderate length. His half smiles and blue eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: Everard was raised in a hard working conservative environment. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Everard's mother didn't care for him much, and the feeling was mutual. He has worked as a Engraver like his mother before him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Justice. Flaws: Selfish, Antagonistic. Bonds: Attractive, Job. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Everard Ramsey, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp.


Social Check DCs

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