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NPC Generator

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Advanced [show]


Percival Harley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel feathered hat and pastel clothes. His blonde hair, when down, is lengthy. He has violet eyes and a pastel hat with a brown feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His father raised him in a mountain cabin. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He uses money and sex appeal to get what he needs; and to protect his home

Ideals: Athletic, Impeccable. Bonds: Attractive, Nature, Guardian, Rich. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Percival Harley, Male Human Druid 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Deception +3, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 400 gp. Aquamarine (1600 gp).


Social Check DCs


Trey Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy tan suit. He sports a long white beard, and similarly colored long hair. He has amber eyes and a tan hat with a brown feather.

Personality: Trey wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Artistic, Impeccable. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Trey Lincoln, Male Human Warlock 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Golden yellow topaz (300 gp). Sard (30 gp). Golden yellow topaz (300 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. He has styled his chestnut hair well, parting it to the left. His eyes are amber.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Jeweler profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: To be a Jeweler again; and wants to open a new tavern

Bonds: Religious, Job, Rich, Adventurer. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Randal Morley, Male Human Ranger 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 8 (-1)14 (+2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Mitchell, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he sports white clothing, slightly heavier than average wear. His golden hair and beard is wavy and long. His half smiles and brown eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Entrepeneur. Flaws: Mundane, Racist. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Shane Mitchell, Male Human Warlock 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)18 (+4) 15 (+2)18 (+4)
Skills Athletics +3, Intimidation +6
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 34000 sp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Masterwork Heavy wooden shield. 1 Masterwork Heavy steel shield.


Social Check DCs


Dustin Digby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a blue and grey robe with the hood down and is in decent physical shape. He keeps his white hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Insomniac. Bonds: Job, Rich, Nature. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dustin Digby, Male Human Bard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)12 (+1) 15 (+2)9 (-1)
Skills Nature +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs

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