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NPC Generator

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Advanced [show]


Patrick Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. His brown hair is kept up in a ponytail inside a top hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He feeds upon the attention of others.

History: Born to a Baker, his mother struggled to pay the bills. His necromantic abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Baker. He hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and he wants to get laid

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Poor, Attractive, Has a crush. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Patrick Walcott, Male Human Commoner 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 16 (+3)15 (+2)
Skills Insight +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic, Giant, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Fulton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. His fierce brown eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Adventurer, Arnold learned a great deal about his father's area of expertise. He worked as a nervous Adventurer and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Ideals: Athletic, Justice. Flaws: Impulsive. Bonds: Job, Has a crush. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Arnold Fulton, Male Human Warrior 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Ignan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Lewis Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a feathered hat to hide his balding. This amber eyed southerner is not easily forgotten.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Racist, Shy, Antagonistic. Bonds: Job. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Lewis Prescott, Male Human Commoner 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 17 (+3)16 (+3)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +6

Possessions: 5000 sp.


Social Check DCs


Jocelyn Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He has a slight overbite and is overall scrawny. His silver hair, when down, is lengthy. This amber eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Sage. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Sage like his father before him.

Motivation: Wants to raise his children well; and to be a layabout again

Ideals: Persistence. Flaws: Racist. Bonds: Job, Rich, Family. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Jocelyn Wakefield, Male Human Commoner 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 500 gp. Chrysoberyl (100 gp). Red-brown spinel (100 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs


Tim Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. He is bald on top and has large brown tufts of hair around his ears. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against drow

Flaws: Ugly, Addict, Insane. Bonds: Poor, Nature. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Tim Branson, Male Human Aristocrat 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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