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NPC Generator

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Advanced [show]


Justin Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Religious. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Justin Bentham, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)7 (-2) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1100 sp.


Social Check DCs


Arnold Holton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue top hat and blue clothes. His chestnut hair is thinning but still full. His violet unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Enemies, Family. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Arnold Holton, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 19000 cp.


Social Check DCs


Clerebold Churchill, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Clerebold was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Human people; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane, Racist, Fearful. Bonds: Family. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Clerebold Churchill, Male Human Rogue 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 10 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)18 (+4) 9 (-1)11 (+0)
Skills Animal Handling +2, Nature +7
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Gnoll, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 180 pp.


Social Check DCs


Ralf Stapleton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a blue shirt with thin black vertical stripes and white pants, and his gloved hand is found clutching a hammer. He has golden hair. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south, but his parents moved at a very young age to the north. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Weaver for hire.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult.

Ideals: Passionate, Logical. Bonds: Immigrant, Job. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Ralf Stapleton, Male Human Cleric 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 8 (-1)13 (+1) 10 (+0)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Just what you see.


Social Check DCs


Anselm Windsor, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears an entirely blue suit with brown socks and a vest with buckled shoes. His brown hair, when down, is lengthy. He has gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his mother.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Joker, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Anselm Windsor, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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