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Shane Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His blonde hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise violet. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: Shane was born with his mother's beautiful face. His necromantic abilities were realized during a raid on his village. He has achieved small success as a Cartwright.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Job, Military. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Shane Radcliffe, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Lapis lazuli (8 gp). Chalcedony (80 gp). 1 Minor magic item.


Social Check DCs


Manfred Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, violet cloak. He keeps his chestnut hair in a flapper bob. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Mason for hire.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Joker, Gifted, Entrepeneur. Flaws: Insane. Bonds: Attractive, Job. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Manfred Ramsay, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Golden yellow topaz (900 gp). Black opal (1400 gp). Peridot (20 gp).


Social Check DCs


Heward Marston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. He has styled his blonde hair well, parting it to the left. He wears a mask on his face.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Mortician. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent father

Ideals: Disciplined. Bonds: Family, Adventurer, Job. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Heward Marston, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Onyx (80 gp). 2 Smokesticks.


Social Check DCs


Everard Lincoln, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a brown coat over a blue low-cut shirt, and a feathered hat upon his head. He keeps his blonde hair in a flapper bob. His thin eyebrows rest above his beady amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: He feels threatened by others; and many orcs want him driven away

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Everard Lincoln, Male Human Adept 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 16 (+3)7 (-2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anthony Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey armored body suit, with a simple brown line shooting up and back down. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. This amber eyed westerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Passionate. Bonds: Enemies, Religious, Mentor. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Anthony Hayhurst, Male Human Cleric 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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