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Advanced [show]


Miles Adley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright brown suits and hats. His auburn hair is styled in orderly dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Miles took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He has drifted from career to career and currently works as a Hunter.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Impulsive. Bonds: Poor, Nature, Job, Enemies. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Miles Adley, Male Human Commoner 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 10 (+0)13 (+1) 8 (-1)10 (+0)
Skills History +4, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1

Possessions: 6000 sp. Iolite (30 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: William was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

William Mitchell, Male Human Commoner 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 10 (+0)17 (+3)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 5000 sp. Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Shelley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He has wavy golden hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life.

Ideals: Professionalism, Entrepeneur. Flaws: Depressed. Bonds: Family. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Shelley, Male Human Paladin 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Thunderstones. 1 Smokesticks.


Social Check DCs


Justin Brixton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Insane, Secretive. Bonds: Adventurer, Immigrant. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Justin Brixton, Male Human Expert 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Onyx (60 gp).


Social Check DCs


Chad England, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is chestnut, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Carpenter, his father struggled to pay the bills. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Passionate, Optimist. Bonds: Attractive, Poor, Nature. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Chad England, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 21000 sp.


Social Check DCs

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