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NPC Generator

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Advanced [show]


Gilbert Kenley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Interpreter does. He wears a Stetson hat to cover his moderate length golden hair. This violet eyed northerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He now owns his own business.

Motivation: Further expansion of business.

Flaws: Insane. Bonds: Job, Poor, Enemies, Slave. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Gilbert Kenley, Male Human Bard 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. A delicate silver chain set with a tourmaline (90 gp). Silver comb with moonstones (700 gp). A roughly beaten golden orb (80 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item.


Social Check DCs


Theodoric Snowdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an entirely black suit with pastel socks and a vest with buckled shoes. His blonde hair is heavily combed to the right. His brown eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.

History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Nature. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Theodoric Snowdon, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Heward Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a pastel coat over a black low-cut shirt, and a top hat upon his head. His auburn hair, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: To prove his worth to the world; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Heward Kinsley, Male Human Druid 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Alex Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He wears his red hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against giants.

Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Poor. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Alex Kimberley, Male Human Sorcerer 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)14 (+2) 18 (+4)13 (+1)
Skills History +5, Insight +7
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Arnold Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has done his best to style his white hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Nature, Rich, Adventurer. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Arnold Beckwith, Male Human Barbarian 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 14
Hit Points 54 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)8 (-1) 15 (+2)13 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 60 pp.


Social Check DCs

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