Chad Davenport, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, green, dusty cloak. His blonde hair is kept up in a ponytail inside a Stetson hat. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in a small forest village. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Nature, Adventurer. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Arnold Kinsley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male dresses like a well dressed Navigator does. He is tall, broad shouldered and powerfully built. His small hat is riddled with cuts and holes. His eyes are likewise hazel.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Mason again.
Ideals: Passionate. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Navigator
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Silk rope. 1 Disguise kit.
Jocelyn Wallace, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he very much looks the part of a Layabout. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He has violet eyes and a white hat with a green feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing painting.
History: His mother raised him in a mountain cabin. A gifted student he started as a Seamstress, but he got bored and became a Layabout. After a long history of fighting, Jocelyn and his spouse have recently divorced.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Artistic. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Geoffrey Hastings, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has a hunchback. He has shaved his head bald. He has several tiny ruby earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Bard school at a young age so that he could practice his martial talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he is content
Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 48 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Giant, Aquan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Emerald (1000 gp). Lapis lazuli (5 gp). Black opal (1000 gp).
Adam York, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.
History: Born to a Spice Merchant, his mother struggled to pay the bills. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Adam's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's in love.
Ideals: Opinionated, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Healer
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Alexandrite (400 gp).
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