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Advanced [show]


Jocelyn Merton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in grey turtlenecks beneath a blue coat with red slacks. Beneath his clothing is a huge mess of scar tissue. With bright silver hair and a scraggly beard. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Jocelyn Merton, Male Human Commoner 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: Sardonyx (50 gp). Black opal (400 gp). Silver pearl (80 gp). Lapis lazuli (10 gp).


Social Check DCs


Everard Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his pastel robe and has his club always slung over his shoulder. His white hair is long and unkept. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. Everard was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Ruler. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Everard Winthrop, Male Human Rogue 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Rock crystal (80 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Roger Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. Roger is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 8 years old his parents immigrated from the south. In his youth he was a Stylist, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a tanner and was forced into it by his family

Ideals: Fighting, Impeccable. Flaws: PTSD. Bonds: Family, Immigrant. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Roger Sydney, Male Human Bard 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 18 (+4)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 14
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1100 gp.


Social Check DCs


Anthony Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a blue low-cut shirt, and a feathered hat upon his head. He has a moderate pudge and is not very fit. His auburn hair is knotted and matted. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Conway, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 13
Languages Common, Draconic, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Rock crystal (70 gp).


Social Check DCs


Justin Blankley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a black coat over a green low-cut shirt, and a broad hat upon his head. His black hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To settle down with his crush; and to get a good night's sleep

Ideals: Artistic, Logical. Flaws: Insomniac, Shy. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Justin Blankley, Male Human Druid 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 600 gp. Aquamarine (500 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs

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