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Advanced [show]


Rolf Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.

History: He was born several months after his father was called into army service. Rolf was born on a far northern island where he grew up under the tutelage of his father, an expert Dyer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Opinionated, Gifted. Bonds: Adventurer, Military, Immigrant. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Rolf Lindsey, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Henry Hale, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a black and violet robe with the hood down. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against gnolls; and he wants to meet his childhood hero

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Henry Hale, Male Human Druid 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He carries a battered shortspear and tarnished longsword as well. His hair is silver and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small forest village. His childhood dream was to be a Barber, but he was a colossal failure. He became a Bounty Hunter soon after.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Bertram Mitchell, Male Human Monk 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)10 (+0) 15 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 cp. Pink pearl (90 gp). Sardonyx (20 gp). Black pearl (500 gp).


Social Check DCs


William Enfield, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, red shirt, and brown tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is short and white. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north. He helped his father out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

William Enfield, Male Human Druid 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 6 (-2)8 (-1)
Skills Insight +1, Investigation +6
Senses Passive Perception 8
Languages Common, Sylvan, Terran, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Banded agate (12 gp). Aquamarine (400 gp). White opal (700 gp). Pink pearl (60 gp).


Social Check DCs


Norman Churchill, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright tan suits and hats. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a ruthless business man, a trait he acquired from his mother.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and he wants to get laid

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer, Has a crush. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Norman Churchill, Male Human Bard 9
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 73 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1800 gp. Red-brown spinel (150 gp). Black opal (1600 gp). Freshwater pearl (11 gp). Brown-green garnet (150 gp). Hematite (11 gp). Pink pearl (150 gp). Amethyst (150 gp). Black star sapphire (1600 gp).


Social Check DCs

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