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NPC Generator

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Advanced [show]


Kody Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears bulky black painted plate armor. His left hand appears badly burned and disfigured. His auburn hair is braided into rings. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and wants to open a new tavern

Flaws: Addict, Impulsive, Disease. Bonds: Job. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Kody Watson, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)14 (+2) 10 (+0)5 (-3)
Skills Acrobatics +0, Performance -1
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ralf Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears grey trousers with blue and violet striped suspenders. He wears various colorful collared shirts. He keeps his chestnut hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He takes great joy in being the best Cartwright in town.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Seamstress, but he got bored and became a Cartwright. He has never given up on his music dream.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Artistic, Athletic. Flaws: Insane, Disease. Bonds: Job. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Ralf Cromwell, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 4 Acid flasks.


Social Check DCs


Hunter Reid, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. His chestnut hair is still thick. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants a kiss.

Ideals: Extrovert. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Hunter Reid, Male Human Druid 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Don Blackwood, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: To be a Bowyer again; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Don Blackwood, Male Human Warlock 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 200 gp.


Social Check DCs


Drogo Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His black hair is thinning but still full. This blue eyed northerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Stableman profession.

History: Drogo hails from a village terrorized by goblins. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Job, Enemies, Military. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Barlow, Male Human Sorcerer 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 cp.


Social Check DCs

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