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NPC Generator

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Advanced [show]


Manfred Dayton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. His golden hair is slicked back into a classic pompadour. He has brown eyes and a black hat with a green feather.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Shy, Antagonistic, Racist. Bonds: Attractive. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Manfred Dayton, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)18 (+4) 10 (+0)11 (+0)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Giant, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Geoffrey Digby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is white and curly. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up sai and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: In love, Nature. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Digby, Male Human Bard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)17 (+3) 11 (+0)9 (-1)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Charles Crawford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered hand crossbow and tarnished greataxe as well. His white hair is lengthy. His eyes are amber and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and doesn't want to be a mayor and was forced into it by his family

Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Rich, Family. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Charles Crawford, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Alexandre Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a very tight haircut. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He got into the Fisher business at a young age. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Alexandre Ryland, Male Human Druid 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 13 (+1)16 (+3)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Star rose quartz (30 gp). Deep green spinel (160 gp). Coral (160 gp). Malachite (7 gp).


Social Check DCs


Hubert Hastings, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. He keeps his brown hair in a pixie cut. His eyes are hazel and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.

History: Hubert was born the youngest of three triplets. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern

Bonds: Job, Attractive, Family, Debt. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Hubert Hastings, Male Human Warlock 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)18 (+4) 10 (+0)10 (+0)
Skills Deception +3, Investigation +7
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Halfling, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 900 gp. Aquamarine (400 gp). Onyx (60 gp). Aquamarine (400 gp).


Social Check DCs

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