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Advanced [show]


Gerard York, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a faded coat and loose pants complete with Stetson hat. His left leg appears badly burned and disfigured. He has moderate length golden hair. His eyes are blue and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. Gerard was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Mortician. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Bonds: Job, Family, Military, Immigrant. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Gerard York, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)16 (+3) 15 (+2)6 (-2)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Charles Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small mountains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Nature, Job, Rich. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Stanton, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Rock crystal (50 gp). Amethyst (150 gp).


Social Check DCs


Shane Ainsley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 16th year, his parents were killed by a dire rats raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to get laid.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Has a crush, Religious. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Shane Ainsley, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)7 (-2) 18 (+4)12 (+1)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +6

Possessions: 8000 sp. Chrysoberyl (60 gp). Rhodochrosite (10 gp).


Social Check DCs


Balimaar Hayhurst, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His hair is white, silky, and of moderate length. He has gleaming, smiling brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Balimaar Hayhurst, Male Human Expert 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)19 (+4) 12 (+1)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Gnome, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Colton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Courier does. His chestnut hair is heavily combed to the left. This violet eyed easterner is not easily forgotten.

Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has set out to sabotage the competition.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Attractive, Family. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Everard Colton, Male Human Barbarian 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Deep blue spinel (300 gp). Obsidian (7 gp).


Social Check DCs

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