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NPC Generator

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Advanced [show]


Tim Kendal, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a black vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His moppish auburn hair is in a traditional bowl cut. His eyes are blue and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small plains village. He dropped out of school to support his sick mother, and resented it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Tim Kendal, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Kenley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Bounty Hunter profession.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has worked as a Slave Trader like his father before him.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Job. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Cory Kenley, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Richard Altham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple brown robe with green stripes complete with hood. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are blue.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Flaws: Fearful. Bonds: Attractive, Enemies, Adventurer, Immigrant. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Richard Altham, Male Human Barbarian 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 5000 sp.


Social Check DCs


Theobald Gentry, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a violet and grey handkerchief worn on his right side, and is pretty ugly. He has done his best to style his chestnut hair to look like a famous performer. His eyes are amber and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Mentor, Rich, Has a crush. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Theobald Gentry, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 48 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Norman Home, Male Human [Permalink]

Personal [hide]

Description: This man wears a green shirt with thin black vertical stripes and green pants. He is muscular with a powerful set of arms. His red hair has been sun bleached extensively. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Norman was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has worked as a Animal Trainer like his father before him.

Motivation: To be a Detective again; and wants to open a new tavern

Ideals: Logical. Flaws: Insane. Bonds: Has a crush, Adventurer, Job. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Norman Home, Male Human Warrior 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs

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