Odo Palomarez, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His golden hair is braided into rings. His brown unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Odo was born in the north. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Persistence. Flaws: Disease. Bonds: Family, Immigrant. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 50000 cp. Iolite (70 gp). Chrysoberyl (160 gp).
Solomon Lindsay, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a robe, a symbol of the four houses of cards around his neck, and a dagger on his belt. He wears a colorful flower in his white hair. His eyes are hazel and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.
History: Solomon was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his singing dream.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Athletic, Impeccable, Artistic. Bonds: Attractive. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 74 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Beitz, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case, and is pretty ugly. His brown hair, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born blind and as such lacked many opportunities for work. He has had some formal poetry training, and achieved minor success. Since then, he has sought to make the best of life.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Optimist, Artistic. Flaws: Ugly, Fearful, Disease. Occupation: Soapmaker
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2100 sp.
Tim Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. His long chestnut hair reaches down to his waist. He has several tiny topaz earrings on each ear.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His mother raised him in a mountain cabin. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Gifted. Flaws: Terse. Bonds: Rich, Nature. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp.
Adam Marlee, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who has a large pastel mantle and cape that has been intricately interwoven into his tan robe. He wears his hair in dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Flaws: Addict, Antagonistic. Bonds: Family, Rich, Job. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
Possessions: 60000 cp. Alexandrite (800 gp). Violet garnet (800 gp). Carnelian (30 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
