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NPC Generator

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Advanced [show]


Roger Bradley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears professional attire. He has a black handlebar mustache and slicked back black hair. His eyes are a pleasant violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal dancing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Passionate, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Roger Bradley, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 15 (+2)12 (+1) 9 (-1)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Thomas Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His silver hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Thomas was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants nothing more than to rejoin the army; and to unite with his brother

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Thomas Quinton, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Norman Skelton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan shirt with thin grey vertical stripes and green pants. He is bald on top and has large blonde tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Norman has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Lazy, Disease. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Norman Skelton, Male Human Wizard 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)7 (-2) 10 (+0)11 (+0)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Arnold Altham, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears black painted combat armor at almost all times. His whole body is exceptionally muscular. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered east to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Shy, PTSD. Bonds: Immigrant. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Arnold Altham, Male Human Commoner 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Wymar Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of rapiers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His violet eyes peer out from beneath his top black hat.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His religion dominates his actions.

Ideals: Fighting, Joker. Bonds: Attractive, Religious, Poor. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Wymar Reid, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)5 (-3) 11 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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