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NPC Generator

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Advanced [show]


Lance Heiser, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown tunic with white highlights, and long brown pants that bunch up around his shoes. He sports a long black beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Lance was raised in a hard working conservative environment. He worked as a nervous Ruler and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Insane, Antagonistic, Addict. Bonds: Job. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Lance Heiser, Male Human Warlock 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)13 (+1) 15 (+2)18 (+4)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp.


Social Check DCs


Henry Ainsley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is dressed in earthy colors with a black and tan handkerchief worn on his left side. His whole body is exceptionally muscular. His golden hair is matted, messy, and big. His eyes, though not visible through his cowl, are amber.

Personality: Calm and collected, he is a well trained Unemployed. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job, Poor, In love. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Henry Ainsley, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 9000 cp. Deep blue spinel (300 gp).


Social Check DCs


Anthony Walcott, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a brown suit, red shirt, and black tie. His hair is long and golden with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: He was born in the east. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Gifted. Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Anthony Walcott, Male Human Expert 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)16 (+3) 13 (+1)19 (+4)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Druidic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Manfred Law, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is cut short. His eyes are gray and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful necromancer made him what he is. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Rich, Mentor. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Law, Male Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2900 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Thomas Blyth, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. He sports a long brown beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Justice. Flaws: Ugly, Cynical, PTSD. Bonds: Family. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Thomas Blyth, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs

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