Frederick Shipley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, green shirt, and brown tie, and carries shortbows. His auburn hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.
History: He was born in the south, but his parents moved at a very young age to the east. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Immigrant, Family. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Gnome, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).
Hunter Winthrop, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he sports blue clothing, slightly heavier than average wear. His red hair is still thick. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: He is content; and to find somewhere to settle down
Ideals: Disciplined, Artistic. Flaws: Mundane, Addict. Bonds: Attractive. Occupation: Masseuse
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp.
Anthony Livingstone, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears grey leather gloves, a grey jacket, and tight pants. His whole body is exceptionally muscular. His silver hair is cut jaggedly and amateurishly. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Job. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 27000 sp. Deep green spinel (100 gp). Sard (70 gp). Moss agate (15 gp). Alexandrite (1200 gp).
Adam Marston, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, grey, dusty cloak. He wears his hair in dreadlocks. His blue eyes lackadaisically let the world flow into them.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.
History: He was raised in a mountains tribe. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: Meet up once more with his childhood friend; and to pay off his debts
Flaws: Addict. Bonds: Enemies, Nature, Adventurer, Debt. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 700 gp.
Wymar Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. His hair is red and curly. His eyes are hazel.
Personality: Always inclined to offer people food he seems plenty friendly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.
Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Stableman
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 10 pp. Aquamarine (1400 gp).
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