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Advanced [show]


Dean Richie, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a fancy tan suit. He has a very tight haircut. His gray eyes peer out from beneath his feathered tan hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast island. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated. Bonds: Attractive, Military, Nature, Poor. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dean Richie, Male Human Adept 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 40000 cp. Deep blue spinel (1500 gp).


Social Check DCs


Roger Bentley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Mason. He has auburn hair. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Mason, Roger learned a great deal about his mother's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult.

Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Roger Bentley, Male Human Barbarian 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 63 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 7 (-2)8 (-1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Clerebold Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His white hair is cut jaggedly and amateurishly. He has several tiny amethyst earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Assassin profession.

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and to be a assassin again

Flaws: Shy. Bonds: Rich, Job, Religious, Mentor. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Kendal, Male Human Sorcerer 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 9 (-1)8 (-1)
Skills History +6, Intimidation +2
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 2000 sp. Violet garnet (800 gp). Blue quartz (5 gp).


Social Check DCs


Trey Adley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his green robe and has his falchion always slung over his shoulder. He wears his auburn hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Racist. Bonds: Nature, Adventurer, Poor. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Trey Adley, Male Human Expert 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 500 gp. Cloth of gold vestments (40 gp). Old masterpiece painting (1300 gp). Gold dragon comb with red garnet eye (1100 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Ralf Jacobs, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man prefers to wear yellow pants and tee shirts. He has a very tight haircut. His eyes are green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered singing. He became a Bowyer soon after.

Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Artistic. Flaws: Mundane. Bonds: Job, Slave. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Jacobs, Male Human Paladin 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)13 (+1) 14 (+2)6 (-2)
Skills Persuasion +0, Stealth +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs

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