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Advanced [show]


Theodoric Stanford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear brown clothing when he does not wear armor. His hair is black, silky, and of moderate length. He has a dull look in his hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Disciplined. Bonds: Attractive, In love, Poor, Adventurer. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Theodoric Stanford, Male Human Wizard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)13 (+1) 11 (+0)12 (+1)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 2000 sp.


Social Check DCs


Gerard Webley, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His brown hair is singed and shortened. This brown eyed westerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Sailor business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Sailor and was forced into it by his family.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Gerard Webley, Male Human Ranger 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Bernard Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: Bernard wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Athletic, Disciplined. Bonds: Attractive, Adventurer. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Bernard Blankley, Male Human Adept 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)6 (-2) 12 (+1)12 (+1)
Skills Performance +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1400 gp. Deep blue spinel (1600 gp). Banded agate (11 gp). Rhodochrosite (11 gp). Banded agate (11 gp).


Social Check DCs


Alexandre Kensley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears red trousers with yellow and violet striped suspenders. He wears various colorful collared shirts. With bright red hair and a scraggly beard. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Emotional, Antagonistic, PTSD. Bonds: Adventurer. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Alexandre Kensley, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Ralf Snape, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and tends to wear a large brown jacket. He wears his black hair down. His eyes are likewise gray. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Justice, Logical, Gifted, Philantrophist, Impeccable. Bonds: Attractive. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Snape, Male Human Barbarian 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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