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NPC Generator

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Advanced [show]


Justin Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His chestnut hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He became a Bellfounder soon after.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Job, Military. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Wakefield, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 9 (-1)8 (-1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Terran, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Reid, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a black and white handkerchief worn on his right side. His white hair is singed and shortened. His amber eyes peer out from beneath his deerstalker black hat.

Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He has worked as a Armorer like his father before him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Geoffrey Reid, Male Human Expert 10
Medium (6'4") Human, Lawful Good (CR 10)
Armor Class 9
Hit Points 1 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 5 (-3)7 (-2) 11 (+0)14 (+2)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 1400 gp. Aquamarine (300 gp). Chrysoprase (70 gp).


Social Check DCs


Don Merton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting clothing which further accentuates his frame. He has moderate length brown hair. His blue eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Optimist. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Don Merton, Male Human Adept 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Alexandrite (600 gp).


Social Check DCs


Frederick Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His white hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Joker, Fighting. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Frederick Hamilton, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)7 (-2) 13 (+1)16 (+3)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gerald Charlton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man usually wears his white robe and has his longbow always slung over his shoulder. He has a long silver beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Shoemaker business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Philantrophist. Flaws: Insane, Ugly. Bonds: Job. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Gerald Charlton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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