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NPC Generator

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Advanced [show]


Patrick Barney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by teas. His hair, while still mostly auburn, has prominent grey streaks. His gray eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Mayor and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Patrick Barney, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trym Bradford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan feathered hat and tan clothes. His chestnut hair is long and unkept. His brown eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His religion dominates his actions.

Flaws: Ugly, Shy, Forgetful, Mundane. Bonds: Religious. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Bradford, Male Human Wizard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 200 gp. Embroidered and bejeweled glove (1000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso, and he perpetually has his club ready. He wears a colorful flower in his golden hair. He has gleaming, smiling amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: Gilbert was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of giants

Ideals: Fighting, Professionalism, Gifted, Persistence. Bonds: Attractive. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Gilbert Snape, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Law, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple yellow robe with black stripes complete with hood. With a patchy auburn beard and wild auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He was granted martial powers by his dying brother.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Bonds: Attractive, Guardian, Immigrant, Nature. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Arnold Law, Male Human Rogue 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)16 (+3) 17 (+3)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp.


Social Check DCs


Heward Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His blonde hair is cut short. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Bradshaw, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)6 (-2) 15 (+2)14 (+2)
Skills Arcana +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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