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Advanced [show]


Norman Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His black hair, when down, is lengthy. His violet eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: The child of a Sellsword, who enjoyed hunting, Norman was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Norman took refuge in the large cave and found the beat up morningstar and armor he uses now. He was granted martial powers by his dying sister.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted, Pacifist. Flaws: Fearful. Bonds: Nature. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Norman Sharps, Male Human Sorcerer 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Ralf Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft pastel waves gently in the breeze. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Shy, Fearful. Bonds: Rich, Mentor. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Lincoln, Male Human Aristocrat 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp. Black pearl (1200 gp). White pearl (50 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Dayton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears an entirely red suit with blue socks and a vest with buckled shoes. He has a hunchback. He has shaved his head bald. His hazel eyes peer out from beneath his Stetson red hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business; and find a way to reverse the transformation of his brother

Flaws: Ugly. Bonds: Job, Religious, Nature, Family. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Reynard Dayton, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 2 Smokesticks.


Social Check DCs


Anselm Everleigh, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with violet pants. He carries with him a set of rapiers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has wavy auburn hair. He has gleaming, smiling violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small desert village. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist, Justice. Bonds: Nature, Adventurer. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Anselm Everleigh, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)15 (+2) 16 (+3)17 (+3)
Skills Investigation +4, Stealth +6
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Brass mug with jade inlays (400 gp). A silver and pearl hairclip (70 gp).


Social Check DCs


Hubert Gresham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light tan in addition to tight pants. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also hits on women, regardless of circumstances.

History: When he was but 5 years old his parents immigrated from the south. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and wants to work out more often

Ideals: Athletic, Disciplined, Artistic. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Hubert Gresham, Male Human Wizard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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