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NPC Generator

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Advanced [show]


Heward Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has a long golden beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: He was born at the edge of vast desert. Cursed with unlife at a very young age, Heward has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Insomniac, Antagonistic, Disease. Bonds: Rich, Nature. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Heward Brownrigg, Male Human Expert 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Justin Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the west. In his 11th year, his parents were killed by a gnolls raid, leaving Justin alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he's repulsed by the pc

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Justin Ramsey, Male Human Expert 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hugh Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. His tied-back hair is black. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his father. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Nature, Enemies. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Jacobs, Male Human Warlock 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Westcott, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a long, white, dusty cloak. His clothes are grease stained in places. His silver hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: The child of a Hunter, who enjoyed hunting, Theobald was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Days after completing his studies, news broke out that his hometown was attacked by goblins. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Passionate. Bonds: Poor, Immigrant, Enemies, Nature, Debt. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Westcott, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Ruler. He carries with him a set of tridents on his belt, each one with a sapphire on the hilt. His hair is cut close to his head. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Ruler.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Attractive, Enemies. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Henry Addington, Male Human Ranger 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)19 (+4) 16 (+3)10 (+0)
Skills Acrobatics +4, Investigation +7
Senses Passive Perception 13
Languages Common, Ignan, Terran, Halfling, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs

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