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NPC Generator

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Advanced [show]


Rolf Marlowe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a white cloak and cross-gartered blue stockings. His brown hair is still thick. His eyes are likewise blue.

Personality: Calm and collected, he is a well trained Laborer. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north to a Laborer, Rolf learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. In the meantime he has taken over work as a Laborer and occasionally as a mercenary.

Motivation: An old rival family wants him found; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Entrepeneur. Bonds: Job, Debt, Adventurer, Family. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Rolf Marlowe, Male Human Paladin 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Shane Bentham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. His hair is red and very short. He has a dull look in his brown eyes.

Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Humans. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted arcane powers by his dying sister.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Shane Bentham, Male Human Paladin 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)17 (+3) 14 (+2)16 (+3)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Draconic, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Rhodochrosite (7 gp). Banded agate (7 gp).


Social Check DCs


Lance Fulton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His top hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC; and to be a glassblower again

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Lance Fulton, Male Human Commoner 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a green armored body suit, with a simple yellow line shooting up and back down. He sports a flattop hair cut. His gray unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Gunter hails from a village terrorized by giants. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Enemies. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Gunter Kent, Male Human Cleric 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)14 (+2) 15 (+2)8 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 10000 sp.


Social Check DCs


Peter Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly brown, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Peter was born with his mother's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 5 years.

Motivation: He has money and likes to spend it; and further expansion of business

Flaws: Shy, Antagonistic. Bonds: Attractive, Nature, Job, Rich. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Peter Marlee, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs

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