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NPC Generator

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Advanced [show]


Odo Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and brown. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Mortician.

Motivation: Wants to work out more often; and to be a map maker again

Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Poor, Job. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Odo Hampton, Male Human Paladin 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 18 (+4)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 14
Languages Common, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Randal Colby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His auburn hair is smooth and relatively long. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Ugly, Impulsive, Disease. Bonds: Enemies. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Randal Colby, Male Human Warlock 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: Just what you see.


Social Check DCs


Rolf Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair is matted, messy, and big. His eyes are blue.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Rolf studied abroad. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Entrepeneur, Fighting, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Rolf Livingstone, Male Human Adept 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)17 (+3) 13 (+1)12 (+1)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp.


Social Check DCs


Henry Ashley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears a weathered and beat up set of banded mail beneath an oversized black coat. He has no hair. He has amber eyes.

Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Barber business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and to be a hunter again

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Ashley, Male Human Expert 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Cory Redfield, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shepherd does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His hazel eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Like his mother and his brother before him, after school he went straight into learning to become a Shepherd. He struck the Shepherd job and began his own company from there.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Cory Redfield, Male Human Adept 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs

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