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Advanced [show]


Reynard Fidget, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Reynard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Reynard was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he loathes his own lifestyle

Flaws: Ugly, Antagonistic, Depressed. Bonds: Rich, Military. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Reynard Fidget, Male Human Commoner 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Carnelian (40 gp). Blue quartz (6 gp).


Social Check DCs


Lance Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his silver hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Coombs, Male Human Cleric 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 30000 cp. Chrysoprase (60 gp). Azurite (12 gp). Deep blue spinel (1600 gp). Golden pearl (150 gp). 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Thomas Hayden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. His tied-back hair is silver. This brown eyed westerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Fighting. Flaws: Ugly, Fearful, PTSD. Bonds: Rich. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Thomas Hayden, Male Human Bard 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 60 pp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


John Graham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow tunic with black highlights, and long blue pants that bunch up around his shoes. He has a long black beard with little hanging trinkets. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his father was called into army service. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Tailor and was forced into it by his family.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

John Graham, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 6 (-2)10 (+0) 12 (+1)15 (+2)
Skills Athletics +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a black poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. He wears a colorful flower in his red hair. This blue eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Layabout profession.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Raymond was left his father's suit of armor and trained in its use and care. He struck the Hunter job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Military. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Raymond Fawcett, Male Human Druid 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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