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NPC Generator

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Advanced [show]


Charles England, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with green highlights, and long white pants that bunch up around his shoes. He sports a long chestnut beard, and similarly colored long hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his father was called into army service. When Charles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He desires power and/or immortality; and to reunite with his absent father

Flaws: Greedy. Bonds: Family, Military, Job, Adventurer. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Charles England, Male Human Wizard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 19 (+4)10 (+0) 5 (-3)8 (-1)
Skills Performance +2, Religion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red costume with the symbols of strength on his torso. His blonde hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Robert was born with his mother's beautiful face. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Shoemaker.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels threatened by others

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Job, Enemies. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Robert Brent, Male Human Druid 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 2 Tanglefoot bags. 3 Alchemist’s fire. 2 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Conrad Cotton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair, when down, is lengthy. His thin eyebrows rest above his beady hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has worked as a Ploughman like his father before him.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Conrad Cotton, Male Human Warrior 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 79 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 400 gp. Fire opal (400 gp). Moonstone (80 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Quinton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His red hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Philantrophist, Logical. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Quinton, Male Human Cleric 9
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 230 pp. Golden yellow topaz (200 gp). White pearl (90 gp). Deep blue spinel (200 gp). Blue quartz (9 gp). Aquamarine (200 gp). Tiger eye turquoise (9 gp). Red garnet (90 gp). Blue sapphire (700 gp).


Social Check DCs


Anselm Harlan, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He carries a battered bow and tarnished greatsword as well. He wears his hair in dreadlocks. His eyes are likewise blue.

Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 8 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anselm's homeland. Anselm decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a ruler and was forced into it by his family

Ideals: Fighting, Philantrophist. Bonds: Attractive, Poor, Immigrant. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Anselm Harlan, Male Human Bard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)13 (+1) 15 (+2)9 (-1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs

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