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Advanced [show]


Norman Wentworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. He sports a long chestnut beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Norman's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Addict. Bonds: Immigrant, Military. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Norman Wentworth, Male Human Adept 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Palomarez, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He inherited the family business which he has now maintained for 12 years.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and expand his business

Flaws: Fearful. Bonds: Attractive, Guardian, Rich, Job. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Adam Palomarez, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)15 (+2) 6 (-2)9 (-1)
Skills Acrobatics +6, Survival +1
Senses Passive Perception 8
Languages Common, Celestial, Auran
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Adelard Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. With a patchy brown beard and wild brown hair. His face is scarred and worn.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and human compassion

Ideals: Optimist, Professionalism. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Adelard Ogden, Male Human Bard 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 900 gp. Alexandrite (500 gp). Deep blue spinel (500 gp). Moss agate (6 gp).


Social Check DCs


Geoffrey Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is brown and curly. His eyes are blue and beady.

Personality: He is mildly Human supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a necromancer, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Racist. Bonds: Immigrant, Mentor, Adventurer. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Cumberbatch, Male Human Expert 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large tan jacket. He has a very tight haircut. His eyes are brown.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Ploughman profession.

History: Gifted from a young age, Gunter studied abroad. A few years later when the west was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Disciplined, Gifted. Flaws: Addict, Insane. Bonds: Immigrant, Job. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Gunter Tattersall, Male Human Fighter 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 80 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)15 (+2) 14 (+2)10 (+0)
Skills Nature +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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