Thomas Digby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is red and very short. He has gray eyes and a black hat with a violet feather.
Personality: Aggressive, abrasive, and angry, Thomas embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.
History: He was born in the north. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Someone believes him a fraud; and a deep hatred of gnolls
Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Enemies. Occupation: Spy
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 34 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: Bloodstone (80 gp). Rhodochrosite (5 gp). Moss agate (5 gp). Jasper (80 gp). Zircon (80 gp). Violet garnet (1600 gp).
Trey Brady, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his shortbow. He has a hunchback. His blonde hair is knotted and matted. His brown eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trey hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: Many goblins want him driven away.
Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Enemies. Occupation: Weaver
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Goblin, Celestial
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 11000 sp.
Everard Cornish, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is wearing colorful clothing, dressed as a Bather. Beneath his clothing is a huge mess of scar tissue. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel.
Personality: Everard wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and to be a actor again
Ideals: Disciplined, Philantrophist. Flaws: Antagonistic, Insane. Bonds: Slave, Job. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp.
Thomas Roscoe, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a worn and beaten armor. He has a golden handlebar mustache and slicked back golden hair. His eyes are violet and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and marry his sister to traveling adventurers
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Solid gold idol (200 gp). Brass mug with jade inlays (300 gp).
Lance Axton, Male Human [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant blue.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is a Slaad in disguise. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and to protect his home
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Adventurer, Guardian. Occupation: Adventurer
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
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