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NPC Generator

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Advanced [show]


Alex Blyth, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his brown hair in a flapper bob. His violet eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Flaws: Depressed. Bonds: Attractive, Slave, In love, Adventurer. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Alex Blyth, Male Human Paladin 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 15 (+2)17 (+3)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Sard (50 gp). Malachite (8 gp). Freshwater pearl (8 gp). Red garnet (50 gp).


Social Check DCs


Norman Payton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. He has a red handlebar mustache and slicked back red hair. His eyes are likewise hazel.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Norman's father didn't care for him much, and the feeling was mutual. Some 3 years later his spouse died after the birth of his son. Heartbroken, Norman never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he wants to get laid

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, In love, Has a crush. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Norman Payton, Male Human Bard 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. Peridot (40 gp).


Social Check DCs


Arnold Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with tan colored cloaks and clothing. His white hair and beard is wavy and long. His eyes are a pleasant amber.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Arnold was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered poetry. Days after completing his studies, news broke out that his hometown was attacked by brigands. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Doesn't want to be a Merchant and was forced into it by his family.

Ideals: Impeccable, Artistic. Bonds: Enemies, Family. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Arnold Eastaughffe, Male Human Rogue 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Alexandrite (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


Norman Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy red hair. He wears large thick round spectacles.

Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Norman was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and doesn't want to be a detective and was forced into it by his family

Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Family. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Norman Blackwood, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Anthony Hayes, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a white suit. He has no hair. He has gleaming, smiling brown eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Hedonist, Disease. Bonds: Poor. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Anthony Hayes, Male Human Barbarian 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 70 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Insight +3, Performance +6
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1100 gp. Black velvet mask with numerous citrines (100 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs

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