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Advanced [show]


Theodoric Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, green cloak. His long chestnut hair reaches down to his waist. His eyes are violet and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: When he was but 3 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the south; and he has passion for adventuring and risk

Ideals: Persistence, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Theodoric Ramsey, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Sydney, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His blonde hair is heavily combed to the right. His amber eyes peer out from beneath his broad pastel hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich southern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Bonds: Attractive, Rich, Guardian, Religious. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Wymar Sydney, Male Human Cleric 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp. 4 Alchemist’s fire. 3 Thunderstones.


Social Check DCs


Godfrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears red leather gloves, a red jacket, and tight pants. His golden hair and beard is wavy and long. He has several tiny opal earrings on each ear.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the south to a Seamstress, Godfrey learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Bonds: Rich, Adventurer, Job, Debt. Occupation: Seamstress

Voice: Dark and ominous

Attributes [hide]

Godfrey Winterbourne, Male Human Aristocrat 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)16 (+3) 16 (+3)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp. 3 Holy water. 3 Holy water.


Social Check DCs


Miles Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. His hair is greying and his face has many wrinkles. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Miles Camden, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)14 (+2) 14 (+2)7 (-2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Prescott, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He sports yellow clothing, slightly heavier than average wear. He wears a wide-brimmed hat to hide his balding. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of southern immigrants he idolized his father. A freak accident while working with his Marshal father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Depressed, Disease. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Ralf Prescott, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)15 (+2) 15 (+2)7 (-2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 pp.


Social Check DCs

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