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NPC Generator

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Advanced [show]


Don Beverly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black broad hat and black clothes. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the west. After coming to the age of reason, Don took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's in love; and he would like to get married and retire

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Adventurer, Poor, Has a crush. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Don Beverly, Male Human Bard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)3 (-4) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged -2 / 1d8-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 17000 cp. 1 Superior lock.


Social Check DCs


Kody Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. His blonde hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Kody was born the youngest of three triplets. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by brigands. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: To unite with his brother.

Flaws: Shy. Bonds: Attractive, Enemies, Family, Slave. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Kody Kendall, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Arnold Dalton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. He has several tiny amber earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Arnold was born on a far western desert where he grew up under the tutelage of his father, an expert Mercenary. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and he is greedy

Flaws: Hedonist. Bonds: Rich, Job, Slave, Immigrant. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Arnold Dalton, Male Human Sorcerer 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 30000 cp. Eye agate (5 gp). Deep green spinel (100 gp). Brown-green garnet (100 gp). Fire opal (900 gp). 1 Minor magic item.


Social Check DCs


Patrick Blackwood, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is chestnut and very short. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he wants to get laid

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Has a crush. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Blackwood, Male Human Warlock 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 500 gp. Banded agate (11 gp). Chalcedony (40 gp). Azurite (11 gp). Blue quartz (11 gp).


Social Check DCs


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly golden, has prominent grey streaks. His eyes are blue and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is an amazing painter.

History: He got into the Fisher business at a young age. His martial abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and to be a architect again

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fisher

Voice: German accent

Attributes [hide]

Lance Marlee, Male Human Commoner 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 20 pp.


Social Check DCs

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