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NPC Generator

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Advanced [show]


Drogo Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a brown poncho over his likewise colored trousers and shirt. His black hair is matted, messy, and big. His amber eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.

History: He was always a brilliant, if unscrupulous mind. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Drogo's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Drogo Tinley, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Adam Alston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He has wavy red hair. His eyes are brown and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast forest. He worked as a nervous Beggar and found it very stressful. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Nature, Job, In love. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Adam Alston, Male Human Warrior 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Black star sapphire (1500 gp). Carnelian (40 gp).


Social Check DCs


Wymar Budd, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. His eyes are a pleasant gray.

Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Marshal soon after.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Racist, Selfish. Bonds: Religious, Job, Rich. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Wymar Budd, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 4 (-3)11 (+0)
Skills Animal Handling -1, Survival -1
Senses Passive Perception 7
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2900 sp.


Social Check DCs


Bertram Remington, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His hair is long and black with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His skin is flawless and his violet eyes scan people very quickly.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 8 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Flaws: Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Bertram Remington, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Trey Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. He has brown hair. This brown eyed easterner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Fortune-teller. He has set out to sabotage the competition.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Job, Religious. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Trey Livingstone, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 sp.


Social Check DCs

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