Richard Addington, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. He has several tiny topaz earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Mundane, Forgetful, Ugly. Bonds: Rich, Religious. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon Clive, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He keeps his silver hair in a pixie cut. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a mountains tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Ignan, Terran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Half-Plate.
Arnold Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a white vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his white boots flare out at the collars. He sports a flattop hair cut. He has gleaming, smiling amber eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Secretive, Disease, Insomniac. Bonds: In love. Occupation: Sailor
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate.
Kyle Dalton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears bulky brown painted plate armor. His hair is silver and very short. His eyes are violet and beady.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Locksmith, Kyle learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. In the meantime he has taken over work as a Locksmith and occasionally as a mercenary.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Slave. Occupation: Locksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Everard Redfield, Male Human [Permalink]
Personal [hide]
Description: He wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has a slight overbite and is overall scrawny. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are a pleasant violet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the east to a Healer, Everard learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Shy, Impulsive. Bonds: Job, Attractive. Occupation: Healer
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: Bloodstone (20 gp). 1 Minor magic item.
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