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NPC Generator

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Advanced [show]


Reynard Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely brown suit with grey socks and a vest with buckled shoes. His long white hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Flaws: Ugly. Bonds: Poor, Guardian, Adventurer, Military. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Reynard Marleigh, Male Human Sorcerer 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)16 (+3) 14 (+2)9 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 36000 sp. Solid gold idol (1000 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred York, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His blonde hair is lengthy. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: He was born to loving parents in a slum to the east. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world.

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Manfred York, Male Human Expert 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Heward Ogden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. He carries a battered lance and tarnished pickaxe as well. His tied-back hair is golden. His amber eyes peer out from beneath his wide-brimmed red hat.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and he wants to get laid

Ideals: Fighting, Pacifist, Artistic. Bonds: Family, Has a crush. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Ogden, Male Human Commoner 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 500 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: Theodoric hails from a village terrorized by dire rats. In his 13th year, his parents were killed by a dire rats raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: He wants revenge against dire rats; and he feels threatened by others

Flaws: Addict, Shy, Fearful. Bonds: Attractive, Enemies. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Theodoric Yeardley, Male Human Ranger 9
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 5 (-3)8 (-1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 gp.


Social Check DCs


Trey Kirby, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he wears a faded coat and loose pants complete with Stetson hat. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east. He moved from fad to fad and when he turned 15 he discovered poetry. He has achieved small success as a Cook.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Cook

Voice: Stutters

Attributes [hide]

Trey Kirby, Male Human Rogue 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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