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NPC Generator

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Advanced [show]


Roger Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and carries bows. He wears his chestnut hair up in a very large beehive style do. He has gleaming, smiling hazel eyes.

Personality: Eccentric and domineering, Roger will drive conversation. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roger Eastaughffe, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)17 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Copeland, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His chestnut hair is long and unkept. His brown eyes peer out from beneath his deerstalker brown hat.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Impeccable. Flaws: Ugly, Insane, Antagonistic. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Gerald Copeland, Male Human Warrior 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 11 (+0)8 (-1)
Skills Arcana +6, Athletics +4
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His black hair is heavily combed to the right. He has gleaming, smiling blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north to a Bricklayer, Anselm learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: His religion dominates his actions; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Has a crush. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Anselm Mitchell, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Deep green spinel (150 gp). Rhodochrosite (8 gp). Carnelian (70 gp).


Social Check DCs


Justin Allerton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His red hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Justin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. Justin was born on a far western forest where he grew up under the tutelage of his mother, an expert Locksmith. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Insane, Depressed. Bonds: Immigrant, Military. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Justin Allerton, Male Human Bard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bernard Bentley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears his auburn hair down. He has amber eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the south, certain he would find work there.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Nature, Immigrant. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Bentley, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp. Tiger eye turquoise (15 gp). Citrine (80 gp). Black pearl (900 gp). Blue star sapphire (900 gp). 1 Breastplate.


Social Check DCs

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