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NPC Generator

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Advanced [show]


Clerebold Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a white suit, yellow shirt, and green tie. His hair is brown and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Apothecary, who enjoyed hunting, Clerebold was taken on many hunting expeditions. His childhood dream was to be a Apothecary, but he was a colossal failure. He struck the Blacksmith job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Clerebold Staurheim, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. 1 Tanglefoot bags. 1 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Arnold Mori, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Arnold Mori, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)11 (+0) 10 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Alex Northcott, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He has no hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He got into the Actor business at a young age. His mother was a soldier and died while he was still young. Alex was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and to be a barrister again

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Rich, Job, Military. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Alex Northcott, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp. 1 Alchemist’s fire. 2 Acid flasks. 1 Everburning torch.


Social Check DCs


Percival Ryley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown, dusty cloak. His chestnut hair is cut short. His eyes are violet and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Percival took refuge in the large cave and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Poor, Family, Nature. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Percival Ryley, Male Human Sorcerer 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)13 (+1) 6 (-2)16 (+3)
Skills Nature +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp. Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Patrick Hampton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man wears a white vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is red and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Patrick's mother didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic. Flaws: Ugly, Addict, Antagonistic. Bonds: In love. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Patrick Hampton, Male Human Ranger 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 sp. 1 Holy water.


Social Check DCs

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