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NPC Generator

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Advanced [show]


Lance Colby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his red hair in a pixie cut. This brown eyed westerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Lance was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a rivalry with the Church that dominates his actions; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Religious. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Lance Colby, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 7 (-2)13 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a brown and black handkerchief worn on his right side. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. Further he is a bit of a stoner and is frequently out of it.

History: He is a Yochlol in disguise. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Navigator job and began his own company from there.

Motivation: His religion dominates his actions; and to be a cartwright again

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Adventurer, Job, Religious. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Raymond Middleton, Male Human Cleric 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 19 (+4)17 (+3) 15 (+2)12 (+1)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs


Godfrey Payton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in the north to a Armorer, Godfrey learned a great deal about his father's area of expertise. In his 10th year, his parents were killed by a goblins raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and he wants revenge against goblins

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Enemies, Job. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Payton, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)7 (-2) 3 (-4)8 (-1)
Skills Intimidation +1, Nature +0
Senses Passive Perception 6
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 40 pp.


Social Check DCs


Balimaar Marleigh, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple tan robe with brown stripes complete with hood, and a wedding ring on his right hand. He keeps his blonde hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: The child of northern immigrants he idolized his father. Balimaar was born on a far northern desert where he grew up under the tutelage of his father, an expert Dilettante. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Addict. Bonds: In love, Attractive, Immigrant. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Balimaar Marleigh, Male Human Paladin 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 50000 cp.


Social Check DCs


Arnold Allerton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His hair is golden and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Hunter profession.

History: The child of northern immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Roofer. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Immigrant. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Arnold Allerton, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 90 pp. Silver pearl (50 gp). Jasper (80 gp). Brown-green garnet (50 gp).


Social Check DCs

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