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Advanced [show]


Anselm Deighton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly chestnut, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has always had a great fascination with Human culture. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Fisher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has drifted from career to career and currently works as a Fisher.

Motivation: Expand his business.

Flaws: Racist, Shy. Bonds: Poor, Attractive, Job. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Anselm Deighton, Male Human Druid 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Thackeray, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered flail and tarnished greataxe as well. He has a auburn handlebar mustache and slicked back auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Wymar Thackeray, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Solomon Reid, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. His red hair is long and unkept. He has hazel eyes.

Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Human compassion; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Ugly, Racist, Insane. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Reid, Male Human Sorcerer 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Arcana +5, Athletics +6
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Hastings, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. His black hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He plays an instrument quite well.

History: Anselm was born in the south. At a young age he loved to build and create. His childhood dream was to be a Assassin, but he was a colossal failure. He has achieved small success as a Dyer.

Motivation: Further expansion of business; and to be a assassin again

Ideals: Justice, Artistic, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Anselm Hastings, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)14 (+2) 10 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Anthony Carlton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. His hair, while still mostly brown, has prominent grey streaks. His green eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He has achieved small success as a Barkeep.

Motivation: To be a Animal Trainer again; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Anthony Carlton, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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