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NPC Generator

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Advanced [show]


Thomas Everleigh, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Nature, Immigrant. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Thomas Everleigh, Male Human Fighter 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 80 pp. Carnelian (70 gp). Citrine (70 gp). Hematite (15 gp).


Social Check DCs


Trey Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, green, dusty cloak. His chestnut hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: A powerful brothel owner made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted. Flaws: Secretive, Selfish. Bonds: Mentor, Job. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Morley, Male Human Ranger 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 26000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.

History: Nicholas was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Spy soon after.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Shy, Fearful. Bonds: Attractive, Job, Slave. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Nicholas Gracey, Male Human Sorcerer 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)7 (-2) 5 (-3)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Patrick Marley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in grey turtlenecks beneath a brown coat with blue slacks. His hair is red and curly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and wants a kiss

Ideals: Athletic, Gifted. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Patrick Marley, Male Human Paladin 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills History +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp.


Social Check DCs


William Hailey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. He has styled his chestnut hair well, parting it to the left. His gray eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He has never given up on his music dream.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Artistic. Flaws: Depressed, Insane. Bonds: Rich, Military. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

William Hailey, Male Human Warlock 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs

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