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Advanced [show]


Odo Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and brown. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Odo Fulton, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)12 (+1) 18 (+4)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a grey and brown robe with the hood down. His white hair is knotted and matted. His green eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.

History: His mother raised him in a mountain cabin. Tim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was granted druidic powers by his dying brother.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Bonds: Nature, Religious. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Tim Warwick, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Heward Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His small hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the north. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Bather; and wants a kiss

Flaws: Ugly, Racist. Bonds: Has a crush, Adventurer, Poor. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Heward Wordsworth, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 10 (+0)18 (+4)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Alexandrite (900 gp). Brown-green garnet (120 gp). Silver pearl (120 gp). 2 Smokesticks. 1 Everburning torch.


Social Check DCs


Adelard Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. His moppish white hair is in a traditional bowl cut. His brown eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 6 years old his parents immigrated from the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Adelard Barclay, Male Human Sorcerer 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Golden pearl (160 gp). Rhodochrosite (10 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His hair is long and red with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom.

Ideals: Fighting, Justice. Flaws: Disease, Mundane. Bonds: Nature. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Percival Hadlee, Male Human Ranger 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs

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