Gomory Thornton, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His black hair, when down, is lengthy. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gomory took refuge in the ruined castle and found the beat up hammer and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Optimist, Fighting. Bonds: Attractive, Nature, Rich. Occupation: Knight
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp.
Gomory Bradly, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Humans.
History: The child of eastern immigrants he idolized his mother. Gomory was born on a far eastern island where he grew up under the tutelage of his mother, an expert Barber. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Human people; and to settle down with his crush
Ideals: Entrepeneur. Flaws: Disease, Racist. Bonds: Attractive, Immigrant. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp. Aquamarine (400 gp).
Bertram Thornton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. His red hair is cut short with large spiked bangs in the front. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves poetry and to teach people poetry more than just about anything. He enjoys reading and quiet.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his poetry dream.
Motivation: To clean up the streets; and to share knowledge with the world
Ideals: Artistic, Logical, Persistence. Bonds: Attractive, Immigrant. Occupation: Scribe
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Red spinel (150 gp). Blue star sapphire (500 gp). Violet garnet (1200 gp). Eye agate (5 gp).
John Melancon, Male Human [Permalink]
Personal [hide]
Description: An older man who is renowned for his bright green suits and hats, he is not a threatening figure. He sports a long black beard, and similarly colored long hair. His eyes are likewise blue.
Personality: John is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.
History: John lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.
Motivation: To share knowledge with the world; and doesn't want to be a stableman and was forced into it by his family
Ideals: Logical. Flaws: Depressed. Bonds: Adventurer, Family, Rich. Occupation: Stableman
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp.
Diggory York, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear blue tank tops with white pants. He wears a colorful flower in his chestnut hair. His eyes are hazel and catlike.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Diggory was born on a far western plains where he grew up under the tutelage of his father, an expert Sellsword. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Enemies, Immigrant. Occupation: Sellsword
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
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