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NPC Generator

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Advanced [show]


Thomas Clayton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears dark leathers with embroidery. His red hair is slicked back into a classic pompadour. He has hazel eyes and a tan hat with a grey feather.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by drow. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Flaws: Impulsive. Bonds: Attractive, Adventurer, Enemies, Family. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Thomas Clayton, Male Human Bard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Gerard Everly, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man wears yellow leather gloves, a yellow jacket, and tight pants. He has wavy blonde hair. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He loathes his own lifestyle.

Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Military, Poor. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Everly, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp. Banded agate (9 gp). Silver pearl (70 gp). Lapis lazuli (9 gp).


Social Check DCs


Gunter Marlee, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His whole body is exceptionally muscular. His silver hair is braided into rings. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great joy in being the best Tanner in town.

History: Gifted from a young age, Gunter studied abroad. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Gunter Marlee, Male Human Rogue 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Wymar Soames, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black cloak and cross-gartered red stockings. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: Wymar hails from a village terrorized by gnolls. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Guardian, Enemies. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Wymar Soames, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)8 (-1) 14 (+2)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp. Eye agate (12 gp).


Social Check DCs


Raymond Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a brown scarf. He is physically well-built. He wears a deerstalker hat to cover his moderate length red hair. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Server business.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Server for hire.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Nature, Job. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Raymond Harlow, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)16 (+3) 18 (+4)9 (-1)
Skills Acrobatics +2, History +5
Senses Passive Perception 14
Languages Common, Abyssal, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2800 sp. Chrysoberyl (70 gp). Azurite (7 gp). Azurite (7 gp).


Social Check DCs

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