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Advanced [show]


Geoffrey Acton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. He wears his chestnut hair down. He has amber eyes and a red hat with a tan feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Geoffrey was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and to reunite with his absent mother

Ideals: Logical. Flaws: Mundane, Antagonistic. Bonds: Job, Family. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Geoffrey Acton, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: Moonstone (50 gp). Onyx (50 gp). Bloodstone (50 gp). Star ruby (500 gp). 1 Minor magic item.


Social Check DCs


Arnold Hadley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear grey pants and tee shirts. His brown hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Artistic, Athletic. Flaws: Secretive. Bonds: Immigrant. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Arnold Hadley, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kyle Marlowe, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is typically in his Blacksmith uniform. His hair is long and brown with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. By chance he met his brother recently and the two have been together since.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Job, Family. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kyle Marlowe, Male Human Paladin 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills History +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Rhodochrosite (4 gp). Violet garnet (900 gp).


Social Check DCs


Alex Abram, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright white suits and hats. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alex took refuge in the old dungeon and found the beat up sword and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly. Bonds: Military, Nature, Immigrant, Adventurer. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Alex Abram, Male Human Aristocrat 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Auran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Henry Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow small hat and yellow clothes. His silver hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born on a small isolated farm. He married young, but lost his spouse to brigands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Many brigands want him driven away.

Flaws: Ugly, Depressed. Bonds: Enemies, Nature. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Henry Bradly, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1900 sp.


Social Check DCs

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